Generative Scheduling is Coming to Shotgun Software
In today’s globalized production landscape, safety regulations and cloud-based solutions are reshaping workflows. As Shotgun Software acquires the innovative technology called Consilium, machine learning-driven generative scheduling is set to revolutionize production management. This advancement will empower producers to make more precise bidding, scheduling, and resource allocation decisions. Shotgun’s commitment to open standards continues, enabling seamless story-in-context workflows where VFX teams can review their contributions in the context of the most recent edit. Additionally, asset lifecycle management, currently under development, will leverage Autodesk’s Forge platform to facilitate the sharing of assets and dependencies across diverse teams and studios.
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**Introducing Generative Scheduling**
We're introducing machine learning to production management through generative scheduling in Shotgun, which is now in its early testing phase. For producers and production managers, this means the arduous task of optimizing schedules and managing resources will become more fluid, intuitive, and predictive. This feature will allow producers to plan more efficiently, with improved precision and adaptability, ensuring their teams deliver exceptional results.
At LAIKA, the stop-motion animation studio based in Portland, OR, creating a single film involves producing thousands of sets, props, puppets, and costumes. The complexity of coordinating this vast amount of work across departments is immense, and scheduling plays a crucial role. "The first time we got a schedule from Consilium back into Shotgun with just one click was a major breakthrough," shared Michael Nowakowski, Pipeline Technical Director at LAIKA. "With Consilium’s generative scheduling now directly integrated into Shotgun, I believe we’ll see even greater improvements ahead."
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**Enhancing Editorial Workflow**
We’re harnessing open standards to improve editorial timeline support in Shotgun, bridging communication gaps between VFX and editing teams. This allows artists to view their work in the context of the latest edit. If edits change, VFX teams can respond promptly, track updates, and ensure creativity remains aligned with the current version of the scene.
Autodesk has always championed open standards to maximize benefits for individual creators and studios alike. These standards promote scalability and automation, allowing companies like Shotgun's collaboration partner X2X to develop specialized tools. Their plug-in enables direct import of on-set and editorial data into Shotgun from Adobe Premiere Pro. This custom tool was created for the Terminator: Dark Fate production team, and broader integration into Shotgun is in progress.
"Selecting hundreds of shots daily for review is demanding, but this tool lets me do it swiftly. I can place these shots into the timeline effortlessly, saving hours of work. It streamlines feedback loops between directors and VFX vendors," said Jon Carr, VFX Editor for Terminator: Dark Fate.
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**Revolutionizing Asset Management**
The Shotgun engineering team is intensifying efforts to introduce robust, open-standard-based asset management in the cloud. This innovation will let studios share and manage assets throughout a project’s lifecycle across multiple teams and studios. To transition fully to cloud-based operations, Shotgun will integrate advanced asset management features into Autodesk’s Forge platform.
The entertainment industry is evolving rapidly, and these new technologies—generative scheduling, asset lifecycle management, and story-in-context workflows—are just the beginning. They offer a glimpse into the future of production management. For further details about these previews, visit www.shotgunsoftware.com.
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As industries grow increasingly interconnected, tools like Shotgun are paving the way for smarter, more efficient productions. Stay tuned for more updates on how these innovations will transform the creative process!
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